
From The Ashes To The Big time, aka The Internet
Street Fighter 2 on Super Nintendo was the beginning but it was also a part of a period in which competitive fighting games were brought to an abrupt halt. Known by the fighting game community as the Dark Ages, there was an era when the development of Capcom fighting games seemingly just stopped.
After the release of Street Fighter III 3rd Strike, it wouldn’t be until 2008 that Street Fighter 4 would step in to bring the series back to its former glory. 안전놀이터
There are a lot of parallels that can be drawn between the launch of Street Fighter 2 and the sequel that rekindled the fighting game flame.
For one, arcades, which were facing their own crisis sparked by the home console market chipping away at their business, started seeing crowds return for more digital fisticuffs. It was also one of the first fighting game titles to release on consoles with a robust (at the time) online experience.
In the same way that Street Fighter 2 on Super Nintendo expanded the reach of competitive fighting games to the living room and beyond, so did SF4 awaken the fighting spirit of competition in a new generation of hungry players.
Street Fighter 2 planted the esports seed in the arcades but it was its Super Nintendo and home console release that took it to new heights. The arcade was the competitive haven and the living room was its call.
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